It’s been a week since Elden Ring came out, and many players on PS5, Xbox Series and PC continue to run into performance issues, multiplayer problems and now issues with Steam cloud saves.
The Elden Ring official Twitter account tweeted Friday about a conflict with saves that may happen when playing the game on Steam. When starting Elden Ring, players might receive a “Cloud Sync Conflict” message because of an error when it comes to the game saving to the cloud properly.
If players receive this message, they should double-check what save is the most recently updated, whether it be the local file save or the cloud save. Most likely it’ll be the local file save. Players who don’t check this run the risk of downloading a cloud save that could be significantly older, resulting in hours or days of loss progress. Publisher Bandai Namco advises PC players to back up their saved games as the company works on a fix.
Bandai Namco apologized last week for the performance issues that Elden Ring players have experienced. This included slow gameplay, stuttering framerate and high sensitivity when using a mouse.
“We apologize for any inconvenience this may cause and ask for your patience,” the company said.
It did suggest PC players verify they have the latest drivers for their graphics cards to help alleviate the problems with the game’s performance. Bandai Namco says patches to address these problems will be coming sometime in the future.
PS5 players had their own issues to deal with. If the console’s power is turned off while playing or in rest mode, it would prevent the player’s progress from being saved. An update released on Tuesday appears to have addressed that issue.
Valve’s Steam Deck, the company’s portable PC gaming device, came out Feb. 25, and it’s not handling Elden Ring that well. A coder with the company tweeted Saturday it’s working on an update to fix issues with the game.
Xbox gamers also had their issues to contend with. Last weekend, they were unable to participate in the Elden Ring multiplayer due to a network issue.
The Xbox Support Twitter account confirmed the problem was fixed Saturday evening.